phaser - v4.0.0-rc.4
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    type ParticleEmitterAnimConfig = {
        anims?: string | string[] | PlayAnimationConfig | PlayAnimationConfig[];
        cycle?: boolean;
        quantity?: number;
    }
    Index

    Properties

    anims?: string | string[] | PlayAnimationConfig | PlayAnimationConfig[]

    One or more animations names, or Play Animation Config objects.

    cycle?: boolean

    Whether animations will be assigned consecutively (true) or at random (false).

    quantity?: number

    The number of consecutive particles receiving each animation, when cycle is true.